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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
|
108 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
SHOTGUN 3.11 4
SHELLBOX 5.83 15
SERGEANT 51.04 14
SERGEANT 36.46 HARD_ONLY 10
MEDIKIT 14.77 19
CHAINGUN 2.33 2
BULLETS 10.11 13
IMP 40.10 HARD_ONLY 11
IMP 109.37 30
BARREL 83.15 ;38
SHELLS 1.94 ;5
BACKPACK 1.55 2
DEMON 125.75 HARD_ONLY 15
DEMON 58.68 7
BARREL 2.19 MULTIPLAYER ;1
BARMOR 2.33 2
LAVISOR 0.58 1
HELMET 1.94 ;5 ;This item is inocuous
POTION 5.83 ;15 ;This item is inocuous
RADSUIT 3.50 2
BARON 52.48 HARD_ONLY 6L
ENERCELL 5.25 9
IMP 21.87 EASY_AND_MEDIUM 6
PLASMA 0.78 1
IMP 18.23 MEDIUM_AND_HARD 5
SERGEANT 10.94 MEDIUM_AND_HARD 3
DEMON 25.15 MEDIUM_AND_HARD 3
STIMPAK 0.39 1
BLUEBALL 0.78 MULTIPLAYER 1
BULLETS 1.55 MEDIUM_AND_HARD 2
ROCKETS 3.50 3
CYBORG 32.07 HARD_ONLY 1
SPIDER 110.54 1
SPECTRE 8.38 HARD_ONLY 1
DEMON 8.38 DEAF/AMBUSH 1
DEMON 8.38 EASY_AND_MEDIUM 1
DEMON 8.38 EASY_ONLY 1
IMP 3.65 DEAF/AMBUSH 1
MEDIKIT 3.89 MULTIPLAYER 6
CHAINSAW 1.55 1L
ROCKET 0.39 MULTIPLAYER 2
BACKPACK 0.78 EASY_AND_MEDIUM 1
BROWNTREE 62.97 3
BROWNSTUB 209.91 10
DEMON 8.38 DEAF/AMBUSHEASY_ONLY 1
IMP 3.65 DEAF/AMBUSHEASY_AND_MEDIUM 1
MEDIKIT 0.78 EASY_AND_MEDIUM 1
FLYSKULL 21.88 DEAF/AMBUSHHARD_ONLY 10
CACODEMON 13.61 MEDIUM_AND_HARD 1
LAUNCHER 0.78 1
RADSUIT 3.50 MULTIPLAYER 2
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 298 ;Strict standard for exact placement
;PER 253 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;